Forge immersive, real-time multiplayer worlds on a unified data platform.
EMQX's distributed architecture supports millions of concurrent player connections per cluster, enabling MMOGs and ensuring stability under peak traffic.
Deploy clusters across regions or on-premises. Geo-distributed access ensures players connect to the nearest node, minimizing latency and delivering a seamless experience.
Lightweight MQTT SDKs integrate easily with game engines like Unity and Unreal Engine, simplifying development and enabling rapid prototyping of real-time features.
The built-in rule engine processes and routes game data in real time. Easily connect to 40+ backend systems like Kafka, databases, and data lakes for analytics and storage.
Collects and stores massive volumes of game data, enabling developers to gain real-time insights into player behavior and game performance for instant analysis and optimization.
Extend your game with edge deployment. Ideal for location-based games or IoT integration, reducing latency and enhancing real-time responsiveness.